9.30.2008

musings { I took the red pill.

We'll see what happens.

I can't remember from 'Alice in Wonderland' which of the eat me or drink me did what, but rabbit holes to alternate realities are interesting.

In other news.

I picked up my fall/winter reading selection:

'Titanicus' by Dan Abnett (awesome god-machine battle titans! chapters are numbered in binary)
'Gotrek & Felix' Omnibuses 1 and 2 by William King (roughly 1200 pages right there)
'Space Wolf' Omnibus by William King (another 800 pages, but I've read 1/3 of it already)
'How to Write' by Stephen King; based off this blog entry
'Order 66' by Karen Traviss (Star Wars Republic Commando series, 'Hard Contact' was ok but a little weak, 'Triple Zero' was a lot better, and 'True Colors' was good, but not as good as 'Triple Zero')
'Paul' by Brian Herbert and Kevin Anderson (set between Dune and Dune Messiah, but the son is not as good as the father)
'Napoleon's Privates' by Tony Perrottet, birthday gift, almost done, juicy.
'Black Sheep' by Ben Peek, now that Nerdwife is done, I gave her '26 Lies 1 Truth' along with 'Fell' by Ben Templesmith to read.

I'm planning to get farther along than previous since I need to break the habit of reading before sleep. As it either means I read a page before zonking out or I'm up all night when I need to rest.

musings { Hilarity of the day...

Obama is the anti-christ.

Ranks up there with the email chain letter my grandma-in-law received warning people to not go see the 'Golden Compass' because in the movie they 'kill God'.

Sad, yet funny at the same time.

9.29.2008

words { 1st Presidential Debate word cloud



hmmm...not any one thing of much import...

9.26.2008

history { hey, you're still alive!

Twenty-five years ago today, a Soviet soldier named Stanislav Petrov disobeyed his standing orders.

Consequently, you didn't die horrifically in a nuclear holocaust.

9.24.2008

music { let n=1: n, n+1, n+2, n+3...

'1234' by Feist



and the Seasame Street version:

9.23.2008

musings/politics/horror { The Surge worked in Iraq?

No, ethnic-cleansing worked...

UCLA study here at Think Progress
.

I tried to post my take on this but found I couldn't find the right words.

I heard an interview with McCain the other day, he's touting the Bush line that violence is down because of the surge of troops (which he was always for), instead a much simpler, yet more horrifying answer seems to be emerging.

musings { Quiet day at work...

...or so I thought. Five hours into the work day, which I thought was quiet and peaceful, I realize I've not checked my work email yet...

Then I wish I hadn't.

reality { "This is your Nation on White Privilege" by Tim Wise

Required reading.

Yes this article is positive towards Obama, but its not about Obama. The current political campaign is merely the most well-known examples that could be used to illustrate the issues. Its a good way to put things in contrast.

Still some people won't get it.

reviews { Warhammer: Age of Reckoning - RvR, guilds, feelings of the new

My warrior priest of Sigmar is now almost rank 10, which in WoW terms means almost level 15, as there are only 40 ranks at this time in WAR. He's pretty decently geared, I've quested in each area doing PQs until I could afford the elite Influence gear and I am at max Renown for the good RvR gear (which is equally good in PvE). I spent the weekend mostly grouped with people and I must say WAR makes it easy to group. Default group size is 6 and you can have a private party, or an open party. Open parties are kinda a nice idea. When you enter a zone, a small pop-up appears listing all the open groups (either parties or warbands) that you can join. Its a nicely streamlined LFG system.

Destruction on our server, like on most, had been dominating the RvR objectives in almost any zone. Each zone has 1 or more RvR objectives. These are like towns, keeps, gun emplacements, bridges, etc. that are capture and hold points. Once you control enough of them, and your side has done a lot of quests as well as won the majority of the RvR instanced objectives (the Nordland one is like a smaller version of Arathi Basin) your side gets boons and buffs. And they are nice ones, like +15% renown, influence, XP, or +5% sell value of items/-5% cost of vendor items, +healing, etc. Like I've said before RvR feels like a natural part of the game, and they do a pretty good attempt to try and give you a shot at it. If you are under rank 8 for example in Nordland and you enter an RvR area, it bolsters you to an effective rank of 8. It still won't help you if you don't know how to play, or you go more than 1v1, and the bolstered rank, while giving you a stats boost, doesn't give you the spells or abilities you would have at that rank. So you're still at a disadvantage.

The imbalance of Order vs Destruction on most servers is similar to the WoW imbalance of Alliance vs Horde. Order is often outnumbered, by a lot. Much like on most WoW servers, Horde is outnumbers, by a lot. But all that really means is that more greenskins for us to kill. Order can be a force to reckon with if they come together.

This leads to another observation I had, this is specifically in regards to the Empire vs Chaos starting area. Each realm (dwarves, empire, elves, chaos, dark elves, greenskins) have their own unique classes. Empire starts with Witch-hunters (melee dps), Warrior Priests of Sigmar ("healer"), and Bright Wizard (ranged dps). Chaos starts with Chosen (tank), Zealot (healer), Magus (ranged dps). This has made RvR difficult as tanks can absorb a lot of damage, and deal a pretty decent amount. The Empire has relied on Warrior Priests to kind of fulfill the role of tanks, and they can sort of pull it off, but they wear medium robes, whereas Chosen wear plate. I sort of understand why EA did this, as it encourages cross-realm interaction as the Dwarves and Elves(?!?) have the tank classes (Ironbreakers and Swordmasters). But finding a dwarf or elf when you need one can be hard.

On Saturday I joined into a massive 20 person warband. We started in the Nordland warcamp and retook all three RvR objectives, then pushed north into Norsica and took the RvR objective there. Then we switched to the dwarven lands to Ekrund and Bloodmountain and took the objectivees there. We had really good fights against the greenskins, each side not shying from a fight and the greenskins massing to counter us. Each side setup ambushes, feints, and denied objectives like the cave shortcut between the Dwarven emplacement and the Ork war camp. It was brutal. We only had one ironbreaker, but we had a good mix of healers and ranged dps. Dwarven engineers can setup turrets, and they can make holding an objective a lot easier.

I maxed out my Renown in about 2 hours of moderate to hardcore RvR, and now I need to level more before I can get more ranks.

A group of us in the RvR warband decided to form a guild, the 'Fists of Order' and I was made an officer (dodging being guild leader by a narrow margin, I didn't want to be a GL if I'm not 100% sure I'm sticking with WAR). but this gave me insight to the guild management of WAR and I must say it puts WoW to shame. Rank management is streamlined and the interface easy to use. Guilds are like other players, they each get their own rank and renown and influence, which is gained via the actions of the members. At Guild Rank 2, you get a built in calendar as well as access to the Guild Tavern, where you can display war trophies, your battle standard, and hang out. You can also have multiple co-Leaders and, perhaps the best part, they have a tab where you can create and view inter-guild alliances, something you can't do in WoW.

Other in game items and tools I played around with were the Bank and the Auction House. The bank is pretty straight forward, its a bank, static bag space. The Auction House is pretty much what you'd expect, only that it has the equivalent of the 'Auctioneer' WoW mod built-in. People were selling marginal items for insane amounts of gold (i.e. 20g, remember we're all starting out, I'm 'rich' at 1.5g right now). There are also gold sellers, which you can report and they get put in a 'Book of Grudges' and dealt with by the CSR group.

The capitol city of Altdorf is big and amazing, parts of it are only open once you achieve certain city and faction ranks (like the instanced scenarios). It is dirty and crowded like a medieval city, it has slums and noble quarters, there is plague and sometimes danger down alleys. It hide dark secrets. In short its not necessarily a 'safe' place, even though you get flagged at such. At rank 40, each side can assault the other capitol cities and lay siege to them, breaking through the earthworks and outer defensive provinces to lay waste to the cities. I look forward to this.

Since I'm rank 9 now, I'm moving on to Norsica. I've picked up the breadcrumb quests leading me out of Nordland. I've unlocked almost all of the WAR story for Nordland via PQs and normal quests. There are still a few that remain (like finding all those damn suspicious characters for Tristian Lott).

My closing thought is that I'm finding WAR refreshing, despite its flaws (it has many and still needs some more polish), because of the newness. There is no Thottbott, WoWwiki or similar resource (though people are working quickly to establish them). Almost everyone is on the same playing field, helping each other try to figure out game mechanics, quests, and how to defeat scenarios. There's a lot of room to explore and discover things.

9.19.2008

reviews { Warhammer: Age of Reckoning - initial thoughts

I picked up the WAR collector's edition last night. I picked it up because it was only $20 more than the base game and had some in game extras as well as two, hundred+ page, beautifully bound books. One a graphic novel providing a prequel to the game and the other artwork and developer sketches.

I installed it and had 204MB of patches to install (not unexpected).


I had been a little hesitant at first pick this up after hearing they eliminated roughly half the careers and classes in the game. But enough remains (Warrior Priests, Witchhunters) remained to make me want to give it a 30 day try.

My initial reactions is that its good...but, not WoW. Of course you can't really compare the two. WoW is an established, matured, behemoth. WAR still has bits of after-birth on it.

Graphics: very good, I'm running fairly smoothly maxed out. The art style is more realistic and less cartoony. It works well for the genre, however the models look and your toon feels a bit robotic. It bends awkwardly and seems, well a little wrong. I'm going to give this a bit more time. Its not as bad as Deus Ex II.

Sound: rich, supports EAX, but still needs work. Stereo-positioning of the sounds are off, especially if pan your camera around. Sometimes the ambient sound cuts out. Other times it still sounds like your walking on stone when you're in a field, just minor stuff like that.

Lag: very good. I chose Middenheim as my server, its a medium order/medium destruction population server. There were occasional lag spikes, but nothing too bad.

UI: here's where it both is different and the same as WoW. From a UI perspective, it looks and feels like WoW, bars, toon and party icons, minimap...all in the same default position. Even some of the default hot-keys are the same. This isn't bad, it makes adjusting to the game easier. Quests are easy to pick up, and the areas where you need to quest are highlighted on your world map, if you've uncovered that portion of the map. You can actually accumulate goals in quests without having the quest. When I picked up the first quest to kill five Chaos Marauders, I had already killed one before getting the quest and it gave me credit. The public quest system is great and encourages group play. I was wandering through an area and suddenly it said 'Entering Public Quest: Foo'. Was good fun and I maxed my reputation for the area and gain two levels just doing my first Public Quest.

Careers/Classes: Here's where it gets a bit awkward, tho I suspect its only because I'm not used to how WAR works, and forgive me for equating some of this to WoW-speak, since its really the only way I know to relate some of these comparisons. At rank (aka level) 11 you start being able to develop a Class Mastery, think of this as talents in WoW. At the start you have Core Skills. You also have a couple of other Masteries you get via RvR (aka PvP) of both the instanced and world variety. You flow into these naturally as PvP and PvE dove-tail into each other seamlessly. I was wandering around and suddenly I became flagged for RvR (I play on a core ruleset server) and found myself in the middle of a pitched battle for world PvP objectives. It felt natural. They also level the playing field a little. If you are a under-ranked for an area, it gives you a temporary stat bolster to a comparable level for the RvR area. I was rank 4 and entered the world RvR area in Nordland and it bumped me to an effective rank of 8. You get the stat bump, but its still balanced in that you don't have the skills and abilities you would get at your effective rank yet. You can also get Professions, similar to WoW. You get one crafting and one gathering. I ended up, rather by accident with scavenging (gathering items off corpses) and apothecary (like WoW Alchemy) but since I either didn't read or couldn't find info on the professions, I haven't figured out their synergies yet or which one goes best with which Career. So far I've only really used Scavenging and that was has been just for money.

Gameplay: Some minor annoyances. You can't swim like in WoW. You can swim, but you only skim the surface, and you can't fight while swimming. Without the ability to dive, you remain vulnerable to surface attack. All your standard movement is there and most of the world is interactive with right-clicking. Like I stated before the models feel robotic, but at least the world feels big. The clock isn't on a 24 hour cycle, but rather an accelerated day/night where it felt like it changed every 30minutes. The right-click loot interface needs a bit of work as its clumsy and can lag. The Tome system was kinda nifty. Its a quest log, story log, achievement log, title log all rolled up in one. From here you can check on quests, review achievements and select your titles as well as customize your armor look (I assume, I haven't unlocked an armor set yet). You also start with a flight point to the capitol city right off the bat.

What stood out the most for me was a bit of a negative. With a limited selection of careers, and the fact everyone has limited customizations to their toons, everyone looks the same unless you are right up close. All the warrior priests, save for the female toons, are bald headed robe wearers. All the witchunters have a rapier and pistol and purple shirt. Since dwarves and Elves start in different locations, that's all I saw in the human starting area.

But the world feels big, looks pretty good, and the Public Quest system was a pleasant surprise (we had to fight off waves of cultists, warriors and then fight a Chaos Giant). I like my Warrior Priest of Sigmar, though I was a little dismayed its classified as 'healer', but you can actually kill stuff fairly easy as a healer. In fact for a Warrior Priest, if you're not up front smacking things with your hammer, you'll run out of juice to heal people and you need to watch healing threat, coming from a melee dps background, I had problems initially gauging that.

I made a Witchhunter (melee dps), a Shadow Warrior (ranged dps), a Swordmaster (tank/dps), and Ironbreaker (tank) to try over the next month or so. I'll have to find another server to try out destruction as you can only be a member of one faction on a given server.

All in all, its been a nice break from WoW. It won't replace WoW for me, but it will help with the little bit of burnout I've been feeling (mostly tired of Outlands).

9.17.2008

gaming { Upcoming

Thursday Warhammer: Age of Reckoning goes live to us casuals. I plan on checking it out. Not that I'm tired of WoW (though I am tired of Outlands), but I've been a big fan of Warhammer/Warhammer 40k for a while.

Friday, Saturday, Sunday is the Gamer's Reunion in Rochester. Nerd convention. Join/avoid as you see fit.

Tangentially, the Farmer's Market is winding down. So go get some good eats while you can.

9.16.2008

In memoriam{ David Foster Wallace

I would not attempt an appropriate elegy myself, but rather refer you to the best I've noticed:
http://nplusonemag.com/dfw-1962-2008

9.15.2008

economics { ItEot(f)WaWKI part deux

Just really an excuse for a 10k Maniacs video that relates to the current yet-to-be-called-a-crisis crisis and really world in general.



This video was made in the early 90s by the way. Seems not much changes over time.

economics { Its the end of the (financial) world as we know it...

...and I feel fine.


(original article)

Brits give a good, no bullshit overview. Dow Jones is taking a beating, and a lot of it is not undeserved.

More good stuff with no bullshit can be read here.

You look back on what the banks did and its hard to feel sorry for them. They were greedy and overreaching and gaming the system and themselves. Only thing that keeps me from laughing out loud is the fact they're gonna take a lot of us with them in one way or another.

But hey when the world burns, all you can do I guess is dance.

9.12.2008

politics { Conservatives/Liberals/Reactionaries

I recommend reading the Mississipifarian's post this morning.

This is perhaps one of the best conservative/liberal vs reactionary comparisons I've seen in a long while.

Modern Conservatives are not truly conservatives I'll agree. They are spoon fed reactionaries that like to make mountains out of mole-hills and detract from actual discussion of real issues. Preferring instead to focus on 'hot-button' topics that are purely emotional. They love to parrot Fox News talking points. Wave flags, boast about 'small town values' like they are all from small towns. They like to spread falsehoods. When confronted with facts, they cry intellectualism and elitism. Seriously I had a co-worker once like this. He would give me and another liberal co-worker articles to read. We'd read them, we'd do a little outside of the story research, you know some fact-checking, then we'd come back to discuss the article with him. Hell we'd even print off multiple-independent sources (being careful to find as many neutral sources as we could) debunking the claims in whatever article he gave us and he would cry liberal bias and intellectual elitism.

I've heard this said from various places and I think its apt. You want an 'intellectual' as your doctor right? Why not for your President?

casual_friday { Lipstick, mavericks, pigs, pitbulls, "hockey moms" oh my!

And now for something completely different...

Nouvelle Vague 'Dance with me'

9.08.2008

politics { "small town values", the GOP has I guess like a trademark or something on them



(disclaimer: I grew up in a 'small town', went to school in a 'small town', worked in a 'small town'.)

9.05.2008

music { Zoë Keating

This is a post from a story on Boing Boing, but I finally got a chance to listen to the podcast and I've got to say, wicked!

Zoë Keating - Quantum Cellist [MP3]

Update:

Here's a YouTube video of her performing the same first piece as was on the podcast: